Ludo

Race all four of your tokens around the board and home before everyone else. Play with 2–4 players, people or computer.

Roll with Space, then click a glowing token or press its number 1–4. If only one token can move, it moves by itself. You can also tap your own corner to roll.

How to play

Each player has four tokens that start in their coloured corner, the yard. Players take turns to roll one die. The aim is to move all four tokens once around the board, clockwise, and then up your own coloured path into the home triangle in the middle. The first player with all four tokens home wins.

Rules

Tips

About the computer players

The computer looks at every token it could move and scores the result: capturing, getting home, leaving the yard, reaching a safe square, and how likely the opponents are to capture the token where it lands. Easy often just picks any token. Medium counts the threats. Hard works out the actual chance of being captured and also weighs how far each token has already travelled. The number of games you've won against the computer is saved in this browser.

History

Ludo is a simplified version of the Indian game Pachisi, which goes back many centuries and was played with cowrie shells instead of dice. The English version was patented in 1896 under the name Ludo, Latin for "I play". It has many relatives around the world, such as Parcheesi in the United States, Mensch ärgere Dich nicht in Germany and Parqués in Colombia, and became hugely popular again as a mobile game.